#include "Math/Math.hpp"

#include "Box2D/Common/b2Settings.h"

namespace Math
{
	float DegreesToRadians( const float deg )
	{
		return ( deg / ( 180 / b2_pi ) );
	}

	float RadiansToDegrees( const float rad )
	{
		return ( rad * ( 180 / b2_pi ) );
	}
}